If you have any question, please don’t hesitate to ask. This course is not about Zbrush at all (First chapter goes into creating the basemesh in Zbrush but I provide objs for all stages so totally fine skipping this single chapter). If you’re wondering if you can get anything out of it if you’re only using Blender then the answer absolutely yes, the information regarding anatomy and general approach is till applicable - same thing just different tools. If you like anything you see please consider subscribing and commenting on my Youtube Channel. Note: some sections in this trailer were sped up much more than what they are in the course for the purposes of this trailer. In this video, J Hill breaks down some general sculpting and skin aspects that would help you in your work. You can check the short trailer to the course here: Sculpting skin detail is more time-consuming than working with textures, but as J Hill himself says: it’s satisfying when you complete it, and it feels believable enough, and you did it by hand. I have recently released my first premium Sculpting Hands Course in Zbrush and I wanted to share it here.įor all the details and if you’d like to buy it please go to my Gumroad page He takes us through the fundamentals of working with Zspheres and cre. Hello guys, Serge here from SergeWorks Youtube channel. Duration 1h 12m With Project Files MP4 Title: 3DMotive Sculpting Hand Anatomy in ZBrush Volume 1 Info: By the end of Sculpting Hand Anatomy in Zbrush, youll have a solid understanding of the anatomy of the hand, the underlying muscles, and how to interpret them into the 3D form using zBrush. Isaac Oster shows us the tools and techniques necessary for sculpting a hand in ZBrush.
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